


The first of these is how the game handles movement. Tribes' gameplay utilizes two important things. A multiplayer-only game, Tribes: Ascend has a fairly standard range of game types - deathmatch, capture the flag, control points - but their diversity is not the main selling point of the game. Tribes: Ascend is notable because it represents a kind of FPS gameplay that has been neglected in recent years: that of the fast-paced sci-fi FPS, akin to games like Unreal or Quake. "Tribes: Ascend" is a first-person shooter made by Hi Rez Studios it is currently free to play, but uses a lot of "paid" elements (buying experience, buying gear, etc).

A free-to-play resurrection of the "Starsiege: Tribes" series, "Tribes: Ascend" offers gameplay not found in basically any other modern shooter.
